19 Responses to “A Better Ball Game?”

  1. Kyle Sisco says:

    Thanks, but no thanks! The unpredictability of a football game and the unpredictability of a fantasy game are what make it interesting, each and every week. Where any team has the opportunity to upset another adds to the fun for me.

  2. Ron Lane says:

    If a league doesn’t limit itself to Head to Head play only, and also includes a total points format, you don’t need to do this. Head to Head is patently unfair because of many of the issues noted in your article. Head to head is not a true representation of the best built team, but its still one heck of a lot of fun and thats why we play it. However, without putting your team on cruise control for the season (what fun is that?) you can run a Total Points contest along with the head to head format. I run three leagues and we do this in all of them. The owners love it because without fail, there is always one team who happens to catch a string of games against owners with inferior teams but who happen to post their high game of the year against this one owner. That owner might be out of the playoffs in head to head but remains in the fight for the points title. Play both contests at the same time and you dont need to have a computer select your lineup after the points have posted each week.

    • Adam Franssen says:

      Our league does something similar in that the top two teams from each division based on H2H record (12 teams, 2 divisions) make the playoffs, as do the top two remaining teams based on all-play.

      You still make lineup choices, but it takes out some of the randomness of H2H. But that’s what the NFL is about, too. When Chicago and Houston play, one team loses even though both of them could beat the tar out of the winner of the Jax/KC tilt.

    • Ken Moody says:

      Interesting idea. A little more work for the commissioner but is sounds like it would be a fun variation. Thanks!

  3. Jersey Rob says:

    We give a prize to the all-play leader, which is basically your record versus the entire league each week for the length of the season, but we all like the playoff/H2H experience.

    It is an interesting concept though. Depending on the league’s starting requirements, wouldn’t this format seem to discourage trading though?

    • Ken Moody says:

      Just to clarify, this would still be a H2H and playoff format. The only difference is, rather than setting a lineup of specific players each week, the highest scoring players each week would be automatically utilized in your starting lineup slots. You’d still play each team H2H each week.

  4. Matthew Bowser says:

    I would like to see a system like this that is utilized for injury purposes. Say your stud back gets hurt “in-game” or is a game-time decision; if you are able to select a “backup” or set a depth chart of sorts then you could choose to take the backup’s points over the starter – just like a real NFL team would do.

    This seems like a system that would seriously need major roster restrictions.

    • Ken Moody says:

      I think this is a terrific idea. I wish there was a way to do this in a league engine easily. Otherwise it would fall on the commish to track all of the backups for each team every week, or every tam would have to post them in a league forum or something. Definitely more work, but a great idea. Thanks!

    • Keith says:

      One of the leagues I’m in does this- each team selects a backup player and they declare which one player they’re subbing for. In the week after McCoy was concussed, I declared which player would step into his spot if he was declared inactive.

  5. JBlake says:

    At the risk of exposing myself as a total dork…I drafted a “Me vs. the DLF Experts” (using the DLF rankings) 9-team solitaire league before this season. I use best ball scoring and all-play format to keep it as simple as possible.

    • Ken Moody says:

      So… how are we doing?

      • JBlake says:

        Jeff, Jarrett, and Eric O are 1/2/3.

        Sorry Ken, you’re in 5th. Brady, Calvin and Demaryius are working out well for you, but not so much for McFadden, Mendenhall, DeAngelo and VDavis.

        Ryan, Steve, and I went for youth over experience and are paying the price…

  6. meineymoe says:

    I think this idea has merit. One of the things I like to try to do is make the fantasy experience as close to the NFL experience as possible. Sometimes in NFL games, a player comes off the bench or seemingly out-of-nowhere to have a studly game.

    I still prefer the concept of setting a lineup and making the tough decisions – that is what the NFL coach has to do, leaving a potential huge game on the bench and going with another player. But I could see incorporating the bench into the scoring somehow (in one league, we currently use the bench scoring as a tiebreaker).
    -oo-

    • Ken Moody says:

      We use bench scoring as a tiebreaker in a few leagues I’m in as well. It rarely comes into play and invariable is biased to the teams which have a lot of backup QB’s on the bench. But that is one way of utilizing the bench. I definitely understand the attraction of making those tough decisions and setting a lineup each week. Just wanted to present this format as a valid option, as I think too many folks are too quick to write off this and some other league scoring variations. That’s part of the fun of FFB for me, playing in leagues with different formats. This creates new and interesting ways of playing the game.

  7. Jeff Beran says:

    Setting the team on “cruise control” is a valid criticism, I think. However, a full “best ball” format would also really enhance the importance of the waiver wire and having players with potential for breakout games on your bench. It would also limit the number of stashes a team could roster. Those could be positives or negatives depending on how you view them.

    I think a good compromise would be something like a “partial best ball” format where you designate one backup at each position in the same manner that NFL teams must designate their QB2 every week. Another idea would be to identify a certain number of “inactives” on your bench whose scores would not contribute to the team’s score. Just spitballin’…

  8. Roger Wang says:

    Good post. Love this idea, as it allows owners to focus on the key aspect of dynasty football: acquiring talent and building a balanced and high upside roster. There’s nothing more frustrating than missing out on a few key performances from your high potential players, even if you did all the research on the matchup – weekly matchups still have extremely high variance.

    Some other thoughts:

    1. Some people are mixing best-ball with all-play. The idea behind best-ball is to not miss out on your players production because of high-variance week-to-week sit/start decisions. The idea behind all-play is to remove the H2H luck factor. Both of these formats can be combined, or exist separately.

    2. I like how this format increases the value of certain kinds of players in deeper leagues: goal-line vulture RBs, deep threat WRs, most DEs (owners of guys like Robert Quinn, Chris Long, Chris Clemons would benefit from this), and big-play CBs. I don’t view best-ball as just taking away the weekly starting lineup decision aspect of fantasy football, it also adds strategy to your roster composition that’s absent in a standard league. If you don’t have any studs at a certain position, you can acquire more high-upside/high-variance guys to fill the weekly production gap.

    3. Also like Jeff Beran’s idea of a partial best-ball format (or similarly, selecting the bench inactives), as to still make some starting decisions, but allowing the best of the selected starters to register points for your team. e.g., you’d start 2 QB, 3 RB, 5 WR, 2 flex, 2 TE, 3 DE, 5 LB, 3 DB, but only the top 1 QB, 2 RB, 3 WR, 1 flex, 1 TE, 2 DE, 3 LB, 2 DB would score points. You’d still make some starting decisions in a deep dynasty format with 40+ man rosters, but you get the benefit of the best-ball format too. As far as I know, no league software allows this yet, although Fantrax has this listed as a feature they plan to add.

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